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arXiv:2610.10564v1 Announce Type: new Abstract: Dynamic-point filters are routinely added to feature-based visual SLAM, and several recent systems argue that removing dynamic features can leave too few static features in low-texture regions. So far, these systems have been evaluated only on texture-rich benchmark sequences. We present a controlled study that isolates this interaction. We render synthetic indoor sequences in which surface texture (four levels, quantified by FAST-corner density and image-gradient entropy) and scene dynamics (three levels) are varied factorially along identical camera trajectories, with stereo, RGB-D, ground-truth poses and dynamic masks. On this grid we compare ORB-SLAM2 without filtering, with an optical-flow and epipolar-residual filter (FLOW), and with a multi-view depth-consistency filter (GEOM), and report trajectory error, tracking completeness and surviving static features over five runs. Because the masks give per-keypoint ground truth, we also m
arXiv:2610.10601v1 Announce Type: new Abstract: Reinforcement Learning (RL) has enabled legged robots to perform a range of skills in single-task settings. However, applications such as farm robotics or space exploration require diverse skills such as locomotion, digging, or close-range surveying. Training an end-to-end policy to address this problem remains difficult due to challenges such as sample inefficiency and gradient conflict between tasks in multi-task learning. We propose a three-stage method that trains a single policy to perform distinct tasks such as walking, digging, and hopping, and compose them into novel behaviors such as crawling. First, multiple teacher policies are trained using RL on narrowly defined tasks. Then, two additional stages train a student policy with a multi-teacher distillation setup that uses a combined RL and Imitation Learning (IL) objective under an adversarial task selection process that focuses training on the worst-performing task. With this me
arXiv:2610.10552v1 Announce Type: new Abstract: Comparing parameter-efficient fine-tuning recipes under a single, shared learning rate is a common but flawed practice: when the arms being compared have very different trainable-parameter counts, a shared rate can simultaneously depress the larger arms' means and inflate their variance, manufacturing a large, seemingly multi-seed-significant advantage for the smallest arm that is not a real effect. We document this confound in a concrete setting: post-hoc SVD-based KV-cache compression, where an already-pretrained model is converted to a low-rank (multi-head-latent-attention-style) cache by factorizing its key/value weights into a down-projection ("encoder") and an up-projection ("decoder"), after which a short fine-tune ("healing") recovers the accuracy lost to truncation. Under a shared learning rate, freezing the decoder and healing only the encoder looks like a clear win over healing the decoder or both factors; once every arm is giv
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The United States' execution of the Fort Hood shooter will be livestreamed, anonymous officials from the Defense Department told the BBC and Associated Press. The planned execution of Nidal Hasan, the former US Army major convicted of killing 13 people at the Texas military base, was announced this week. He is scheduled to be executed by firing squad on December 3rd at 2PM ET. The Verge contacted YouTube, Twitch, TikTok, Meta, Rumble, and Kick to ask if they plan to allow the livestream to be aired on their platforms. None responded before publication. "We'll make sure that people are able to watch it, that it's public, because people need … Read the full story at The Verge.