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I rated my confidence 4 out of 5, then couldn’t find a planted bug in 8 minutes. Here is the tool, the run, and its limits. The post Do You Still Own the Code Your AI Wrote? I Built CodeOwnership to Measure It appeared first on Towards Data Science.
The tool found the right passage but missed the mismatch, and the audit shows where rule-based checks break down. The post I Built a Claim-Checker for Writing With Codex. It Passed a Wrong Claim. appeared first on Towards Data Science.
Getting your data science code running anywhere The post Deploying Data Science Tools: Part 1 appeared first on Towards Data Science.
The same three workloads show a much stronger JIT, but it still doesn't help every program The post I Reran My Python 3.14 JIT Benchmarks on Python 3.15 appeared first on Towards Data Science.
The majority of hallucination checks begin following the initial writing of an answer by the LLM. We then hold someone up to a second standard of judgment, or we hand over dangerous cases to a person. That works but that is looking at the solution only as one-off. What if the LLM generates five different [ ] The post JEV as a Hallucination Filter: Let the LLM Write, Let JEV Check appeared first on Analytics Vidhya.
arXiv:2610.20636v1 Announce Type: new Abstract: Sampling from continuous flow-based generators such as flow matching models requires numerical ODE or SDE integration, making inference cost depend on the number of function evaluations (NFEs). In practice, the sampling budget is inherited from prior work or selected through expensive FID-versus-NFE sweeps, using FID to assess image-generation quality, requiring sample generation and evaluation at multiple budgets. This makes sampling-budget selection dependent on repeated empirical evaluation. We therefore ask a complementary question to solver design and timestep allocation: for a fixed pretrained model and solver, what numerical resolution is sufficient? We introduce FLOWBUDGET, a training-free estimator of solver-relative sampling complexity. Using simulation-free interpolation probes of the learned dynamics, FLOWBUDGET normalizes the leading one-step discretization error by the motion, estimates its coefficient from interpolation pro
arXiv:2610.20637v1 Announce Type: new Abstract: We expand the exponential kernel of attention into a truncated Taylor series of $n$ terms and factorize each term into a tensor-power inner product, which collapses the causal history into exactly $n$ recurrent states, each updated by one rank-one outer product per token and independent of context length $N$. The recursion is lossless with respect to the truncated kernel ($2.2 \times 10^{-16}$ in float64), and the states are additive across chunks ($5.7 \times 10^{-14}$), so prefill admits a parallel scan. Measured exponents are $t \propto N^{2.28}$ for softmax against $N^{0.91}$ for states, with a crossover at $N \approx 728$ and $20.8\times$ at $N = 8192$; per-token decoding latency is constant at $7.3\,\mu$s against $N^{1.04}$ for softmax, giving $76.0\times$ at $N = 65536$. Accuracy improves exponentially in $n$ while cost grows combinatorially, since the $m$-th state is $\binom{d+m-1}{m}$ wide---a bound confirmed by SVD---so the opti
arXiv:2610.20767v1 Announce Type: new Abstract: Can better feature discovery improve control over robot behavior through internal interventions and training data? Recent work in vision and language models reveals multidimensional features, motivating block-sparse featurizers (BSFs), which represent each feature in a low-dimensional subspace. We investigate whether recovering this structure provides an interpretable interface for steering vision-language-action models and shaping the data from which they learn. We show that BSFs recover several multi-dimensional task-relevant features underlying the model's computation (e.g., perception, language, proprioceptive state, episode phase, and control variables). We causally validate these features through fine-grained steering: targeted changes in visual perception, semantic representation, and spatial localization produce predictable changes in downstream action prediction. Finally, we use feature-based data attribution to isolate where a s
arXiv:2610.20667v1 Announce Type: new Abstract: Rapid advances in AI capabilities are causing benchmarks to saturate. Once several models approach perfect scores, a benchmark loses its power to differentiate between them, and with it its utility for informing AI safety cases and frontier policies. Yet benchmark items produce far more information than the scores we typically extract from them: a full transcript of how each model solved the task. We investigate whether these transcripts can be used to assess model capabilities even after benchmark scores have saturated. We simulate saturation retrospectively using historical benchmark and model releases, and test whether protocols that access only correctly solved transcripts from saturated benchmarks can predict capabilities measured on held-out, unsaturated items. We evaluate representative contemporary approaches for extracting information from model transcripts: pairwise judging, single-transcript absolute scoring, and predictions fr
arXiv:2610.20750v1 Announce Type: new Abstract: Vision-language-action (VLA) models are a promising approach to general purpose robot manipulation. While the internal computation of vision-language models, which compose the backbone of VLAs, has been studied extensively, less is known about how their perceptual and semantic representations are transformed into action in VLA models. We study this question mechanistically in three frontier VLA models ($\pi_{0.5}$, MolmoAct2, and MolmoBot) by analyzing the causal pathways through which the input image and the instruction shape actions. Across the three models, activation patching shows that causally relevant information influences the action expert (AE) through a narrow band of mid-to-late cross-attention layers, which we term the action-conditioning interface. The content of this information changes with token and layer within the model. Early-to-mid layer representations of the target noun token determine which object is selected, where
arXiv:2610.20665v1 Announce Type: new Abstract: Large language model (LLM) agents can solve complex interactive tasks, yet reasoning and tool calls take time. In continuously changing environments, an otherwise correct action may arrive too late. We introduce RealtimeBench, with 180 tasks across six game types, to evaluate agents while games continue running during inference. Paired evaluations show that GPT-6.1-sol outperforms the faster Jev when games are paused, but falls behind when they keep running. We propose Two-Timescale Offline Recursive Self-Improvement (TORSI): a slow teacher studies failures and tests corrections in paused games between attempts, then writes reusable instructions for a fast student. The student acts without teacher calls during gameplay, and validation scores determine which updates are adopted. Two rounds raise Jev's average test score from 13.51 to 24.19 on a 0--100 progress scale, improving all six game types. The instructions also improve average score
A hands-on Jev repo comparison of routing accuracy, latency, and output reliability The post Jev Your Engines: Seven Open Decision Models vs. a Generative LLM appeared first on Towards Data Science.